About Me
I grew up immersed in animated shows, movies and video games, which fostered a strong appreciation for storytelling, art, and technology. Along with a talent in drawing, these influences led to a keen interest in bringing characters to life through digital media. During my time at Gnomon, I was able to explore character sculpting and animation for video games. While I love sculpting interesting characters, I chose to focus on bringing characters to life through animation. Now that my time as a student is over, I am eager and excited to take my next steps alongside other working professionals in the entertainment and gaming industry.
Education
2021-2024
Gnomon - School of VFX, Games, and Animation
My time in Gnomon has given me valuable knowledge and skills as a 3D Generalist. I was able to learn skills such as 3D sculpting, modelling, animation for video games. During this time, my main focus and passion became 3D animation for video games.
2015-2020
East Los Angeles College
This is where I first began my journey in 3D art and animation. The animation classes offered at ELAC are what led me to discover my passion for 3D art and choosing to be a part of the entertainment industry as a career path.
Skills
3D Animation
Comprehension of traditional animation principles and how they support and enhance gameplay
Expertness in character performance, form, gesture, and silhouette in regard to player character.
Proficiency in animating dialogue and creating compelling character performances
Ability to animate action shots and dynamic movements Versatile in working in a variety of animation styles (stylized, realistic, etc.)
3D Sculpting/Modeling
Ability to create 3d characters models and other models based on concept art or other specifications
Understanding of character shapes and anatomy
Capable of sculpting geometry to add to the appeal to poses in animation
Knowledge of 3D model topology for rigging and animation